THREES == threes game. This module speech-enable the game. https://en.wikipedia.org/wiki/Threes for history of the game and details of game play. This module adds additional convenience keybindings to the default arrow-key bindings implemented in threes.el. In addition, this module implements commands that speak the board as well as getting a column-specific view of the board.
Move right
Move left
Move down
Move up
Speak the board
Speak board by column.
Speak current score.
Speak number of zeros on the board.
Save current state
Pop state from stack
Speak next tile
The updated board is spoken after each turn. The next upcoming tile is spoken after the current state of the board. You can use SPC and / to review the board.
Exports game stack to a file. Optional interactive prefix arg prompts for a file. Note that the file is overwritten silently. (fn &optional PROMPT)
Import game. Optional interactive prefix arg prompts for a filename. (fn &optional PROMPT)
Reset state from stack.
Prune game stack to specified length. (fn DROP)
Push current game state on stack.
Speak number of cells that are non-empty.